Feb 16, 2016 - The digital version of Heavy Rain will release through PlayStation Network on these dates. Beyond: Two Souls is already available digitally. Beyond: Two Souls is the most amazing example of story telling ever displayed in a video game. Personally, I've been waiting a long time for a game developer to come along that is more interested in telling a good story than anything else.
. Summary: Live the life of Jodie Holmes, a young woman who possesses supernatural powers through her psychic link to an invisible entity.
Experience the most striking moments of Jodie's life as your actions and decisions determine her fate. As she traverses the globe, Jodie will face incredible Live the life of Jodie Holmes, a young woman who possesses supernatural powers through her psychic link to an invisible entity. Experience the most striking moments of Jodie's life as your actions and decisions determine her fate. As she traverses the globe, Jodie will face incredible challenges against a backdrop of emotionally-charged events never before seen in a video game. I played Beyond Two Souls PS4 in May 2017 and I didn't know earlier that it is sooo awesome game!!! I love it so much that it is one of the I played Beyond Two Souls PS4 in May 2017 and I didn't know earlier that it is sooo awesome game!!! I love it so much that it is one of the best games I have ever played!
(and I play games since 1987!) Amazing graphics, incredible genius story!!! Just simply go and buy and play this game!!!
The story is so great like MGS2, MGS3 great!!! I want to play next Quantic Dream PS4 game - Detroit Become Human.
This review contains spoilers, click expand to view. Beyond: Two Souls is a well-refined, innovative art-form of a game, let down largely by its tired final third. Rather than responding to criticism of Heavy Rain (and for that matter, all of Quantic Dream's games) being little more than 'interactive movies', the developers took the idea and ran with it even further. If you liked Heavy Rain, it's likely that you'll enjoy Beyond for all the same reasons, and the same can be said for if you weren't a fan of the studio's previous attempt, as issues with fiddly controls remain, despite the generation-leap. Nevertheless, Beyond has its own identity and for the most part it handles it well. For a game based mostly on story, it's important that the actors get their performances right, and thankfully Ellen Page, Willem Dafoe and co. Prove just why they are big industry names by delivering lines from the interesting script with wonderful conviction.
The story really does feel intelligently written early on, but unfortunately it seems as though the writers ran out of ideas about two thirds of the way through and decided to resort to exhausted cliches such as the love interest sacrificing himself for the protagonist just before the finale. The game does a good job of giving you a variety of things to do, from riding a horse to piloting a submarine, besides the usual walking around. That said, the pacing also drifts off towards the end of the game, as an underwater section drags out for too long than I would have liked. I can't help but feel the if the plot was a bit more tight; perhaps a bit shorter, then the developers wouldn't have lost sight of what made the story so interesting and this could be one of the industry's claims to rival movie scriptwriting. As I said, story is the game's primary focus but you will be asked for some input in order to keep things ticking along.
The interface is well designed, opting for a minimalist look that never feels intrusive or distracting, meanwhile the slow-mo fight scenes which ask you to move an analogue stick in the direction Jodie is moving require you to pay more attention to your character rather than simply following a QTE's instructions. It's a clever move, but doesn't stop the game from using a plethora of QTE's anyway. Beyond: Two Souls has a lot going for it. Almost every mission has multiple paths to play through, and it's always interesting to check your version against that of the rest of the world via the post-mission stats. This does encourage replayability, but Beyond could have been a lot more than what it ultimately turned out to be.
With more time spent on tidying up the conclusion of the story, this could have been a masterpiece in video game storytelling, and with a refined control system to match the stellar amount of varying animations the protagonist is given, we could have had one of the most enjoyable games to play too. Instead, Beyond: Two Souls is still worth your time if you ever had a passing interest in its predecessor, but don't expect it to change your mind about the type of game it's going for. A great experience, but not a good game. Beyond Two Souls is another game by Quantic Dreams, the same people who made Heavy Rain, so you'd A great experience, but not a good game. Beyond Two Souls is another game by Quantic Dreams, the same people who made Heavy Rain, so you'd think this game would be good.
However it's not as good as HR, but it's still worth a rental. The main thing about this game is that: 'your choices matter'. Almost none of the choices you make seem to affect the story, and the quick time events have no consequence to failing.
I know the argument is that people who play it will most likely do them anyways, and I can see where you're coming from there; you'd most likely do the QTEs to get the full experience. The story feels very disjointed, going all over the place with Jodie's life, one minute you can be a child in a snowball fight, next you can be in the FBI. It doesn't really feel fluid when it comes to story telling; you can get an idea of what the story has to offer, but what the game tells you is just examples of how Jodie uses her powers. There are some redeeming qualities about this game though, the graphics are great, the performance by Ellen Page is brilliant, the world is engrossing, It's one of those games that you don't play, you experience.
It's a good experience, but not a great game. The game itself isn't really all that great, but as an experience, you'll get some enjoyment out of it.
Beyond Two Souls gets a 6/10.
Beyond: Two Souls comes out in the UK on Friday, 11th October 2013, Sony Computer Entertainment Europe confirmed to Eurogamer. VideoGamer.com spotted the release date in a telly advert for PlayStation 3's upcoming releases. Beyond, from David Cage's studio Quantic Dream, comes out in the US a few days earlier on 8th October. Sony is keen to highlight the PS3's impressive 2013 line-up of exclusives amid the attention-grabbing PlayStation 4 launch. In addition to Beyond there's Naughty Dog's The Last of Us, Polyphony Digital's Gran Turismo 6 and Sony Japan curios Rain and The Puppeteer to look forward to. 3rd June 2013. Mega-publisher Electronic Arts has excused its current sequel-laden line-up by saying there's a lack of 'reward' for launching new game IPs this late in the console generation.
EA Labels president Frank Gibeau admitted that the drought of actual new games would continue until new hardware arrived. 'If you look at the market dynamics: as much as there's a desire for new IP, the market doesn't reward new IP this late in the cycle; they end up doing okay, but not really breaking through,' Gibeau explained to GamesIndustry.biz. 4th September 2012. An enterprising AllGamesBeta journalist filmed a Beyond: Two Souls presentation at Gamescom. The result is seven minutes of gameplay footage (posted below) from Quantic Dream's exclusive new PlayStation 3 game, and the bonus tones of the game's French project lead, David Cage, speaking over the top. Note, this gameplay has been seen before, by us, behind closed doors at E3. Ultimately, our Oli Welsh chose a different section of Beyond to write about at E3 - the part where heroine Jodie Holmes sits in a chair in a sheriff's office, all suspense and intrigue.
Nonetheless, this newly filmed footage hasn't ever been shared with the public. It shows Jodie Holmes escaping a lot of police. She falls off her motorbike, she's hurt, she's surrounded. But the police and special forces keep their distance - they know what she's capable of.
17th August 2012. Sony was one of the few major publishers to launch brand new core IP at this year's E3 show, debuting Quantic Dream's Beyond: Two Souls and showing more of Naughty Dog's The Last of Us. Why, when perceived wisdom dictates that new IP has the best chance of success at the beginning of a console's life span, was it spending big on two risky new brands this late in the current hardware generation? According to incoming PlayStation CEO Andrew House, Sony believes it's the duty of the platform holder to continue to offer new experiences and attempt to bring in new players. 19th June 2012.
Naughty Dog has said that it's a 'complete coincidence' that the studio changed the appearance of Ellie in The Last of Us after she was said to resemble Ellen Page - and before the actress was confirmed as the star of Beyond: Two Souls this week. Both games are published by Sony - The Last of Us by Sony Computer Entertainment America, and Beyond by the European branch. Both are due to be released for PS3 next year. 'We didn't event know what was going on with that,' The Last of Us' game director, Bruce Straley, told Eurogamer at E3.
'We don't know what's going on with other games.' 8th June 2012. UPDATE: Beyond: Two Souls will offer PlayStation Move compatibility, similar to Quantic Dream's predecessor Heavy Rain. Beyond will be a single-player offline experience, a new press release has confirmed. The game is aiming for a PEGI 16 rating. It's genre is listed as 'interactive drama' and will launch in 'Q4' of the financial year (January to March 2013).
The veil has been lifted on David Cage and Quantic Dream's next game - and it looks like a return to the supernatural on a spectacular scale, with Hollywood star Ellen Page confirmed to be onboard for PlayStation 3 exclusive Beyond. 5th June 2012.